
Observed pick rate
1.7%
Observed win rate
49.3%
Player-games
14,881
Champion fit
Pick rate is measured inside each champion-role sample. Share shows how much that champion-role pair contributes to all observed uses.
| Champion | Role | Pick rate | Win rate | Share | Games | Analyze |
|---|---|---|---|---|---|---|
| Middle | 82.3% | 49.2% | 40.2% | 5,983 | Build Lab | |
| Middle | 90.4% | 49.5% | 38.8% | 5,770 | Build Lab | |
| Middle | 47.2% | 51.8% | 6.7% | 991 | Build Lab | |
| Middle | 67.7% | 49.1% | 4.3% | 646 | Build Lab | |
| Middle | 80.3% | 50.1% | 2.3% | 339 | Build Lab | |
| Middle | 36.0% | 49.8% | 1.5% | 227 | Build Lab | |
| Middle | 33.2% | 52.5% | 0.5% | 80 | Build Lab | |
| Middle | 60.4% | 50.7% | 0.5% | 67 | Build Lab | |
| Middle | 1.4% | 46.4% | 0.4% | 56 | Build Lab | |
| Middle | 65.0% | 32.7% | 0.3% | 52 | Build Lab | |
| Middle | 56.0% | 56.9% | 0.3% | 51 | Build Lab | |
| Middle | 16.7% | 30.2% | 0.3% | 43 | Build Lab | |
| Middle | 40.6% | 48.8% | 0.3% | 41 | Build Lab | |
| Middle | 26.5% | 52.5% | 0.3% | 40 | Build Lab | |
| Middle | 38.2% | 30.8% | 0.3% | 39 | Build Lab | |
| Middle | 66.7% | 42.1% | 0.3% | 38 | Build Lab | |
| Middle | 2.5% | 26.3% | 0.3% | 38 | Build Lab | |
| Middle | 5.8% | 64.9% | 0.2% | 37 | Build Lab | |
| Middle | 7.4% | 47.1% | 0.2% | 34 | Build Lab | |
| Middle | 14.2% | 39.4% | 0.2% | 33 | Build Lab | |
| Middle | 51.9% | 57.1% | 0.2% | 28 | Build Lab | |
| Middle | 16.3% | 48.0% | 0.2% | 25 | Build Lab | |
| Middle | 1.0% | 39.1% | 0.2% | 23 | Build Lab | |
| Middle | 11.4% | 30.0% | 0.1% | 20 | Build Lab | |
| Middle | 4.7% | 44.4% | 0.1% | 18 | Build Lab | |
| Middle | 70.8% | 52.9% | 0.1% | 17 | Build Lab | |
| Middle | 30.8% | 68.8% | 0.1% | 16 | Build Lab | |
| Middle | 14.5% | 50.0% | 0.1% | 16 | Build Lab | |
| Middle | 70.6% | 66.7% | 0.1% | 12 | Build Lab | |
| Middle | 0.2% | 45.5% | 0.1% | 11 | Build Lab | |
| Middle | 4.5% | 62.5% | 0.1% | 8 | Build Lab | |
| Middle | 14.0% | 28.6% | 0.0% | 7 | Build Lab | |
| Middle | 23.3% | 28.6% | 0.0% | 7 | Build Lab | |
| Middle | 5.0% | 50.0% | 0.0% | 6 | Build Lab | |
| Middle | 4.1% | 60.0% | 0.0% | 5 | Build Lab | |
| Middle | 12.8% | 20.0% | 0.0% | 5 | Build Lab | |
| Middle | 4.0% | 50.0% | 0.0% | 4 | Build Lab | |
| Middle | 21.1% | 50.0% | 0.0% | 4 | Build Lab | |
| Middle | 14.8% | 25.0% | 0.0% | 4 | Build Lab | |
| Middle | 15.0% | 33.3% | 0.0% | 3 | Build Lab | |
| Middle | 0.1% | 33.3% | 0.0% | 3 | Build Lab | |
| Middle | 0.0% | 100.0% | 0.0% | 2 | Build Lab | |
| Middle | 7.1% | 50.0% | 0.0% | 2 | Build Lab | |
| Middle | 0.7% | 50.0% | 0.0% | 2 | Build Lab | |
| Middle | 1.3% | 50.0% | 0.0% | 2 | Build Lab | |
| Middle | 2.8% | 0.0% | 0.0% | 2 | Build Lab | |
| Middle | 0.8% | 100.0% | 0.0% | 1 | Build Lab | |
| Middle | 33.3% | 100.0% | 0.0% | 1 | Build Lab | |
| Middle | 2.4% | 100.0% | 0.0% | 1 | Build Lab | |
| Middle | 1.9% | 100.0% | 0.0% | 1 | Build Lab | |
| Middle | 0.0% | 100.0% | 0.0% | 1 | Build Lab | |
| Middle | 1.2% | 100.0% | 0.0% | 1 | Build Lab | |
| Middle | 5.3% | 100.0% | 0.0% | 1 | Build Lab | |
| Middle | 0.0% | 100.0% | 0.0% | 1 | Build Lab | |
| Middle | 1.2% | 0.0% | 0.0% | 1 | Build Lab | |
| Middle | 0.0% | 0.0% | 0.0% | 1 | Build Lab | |
| Middle | 0.0% | 0.0% | 0.0% | 1 | Build Lab | |
| Middle | 0.2% | 0.0% | 0.0% | 1 | Build Lab | |
| Middle | 0.4% | 0.0% | 0.0% | 1 | Build Lab | |
| Middle | 1.5% | 0.0% | 0.0% | 1 | Build Lab | |
| Middle | 3.3% | 0.0% | 0.0% | 1 | Build Lab | |
| Middle | 0.1% | 0.0% | 0.0% | 1 | Build Lab | |
| Middle | 0.5% | 0.0% | 0.0% | 1 | Build Lab | |
| Middle | 1.0% | 0.0% | 0.0% | 1 | Build Lab | |
| Middle | 0.3% | 0.0% | 0.0% | 1 | Build Lab | |
| Middle | 1.4% | 0.0% | 0.0% | 1 | Build Lab | |
| Middle | 0.0% | 0.0% | 0.0% | 1 | Build Lab | |
| Middle | 3.4% | 0.0% | 0.0% | 1 | Build Lab | |
| Middle | 0.1% | 0.0% | 0.0% | 1 | Build Lab | |
| Middle | 0.0% | 0.0% | 0.0% | 1 | Build Lab |
These are descriptive outcomes from completed Ranked Solo/Duo games. Build timing, champion strength, player skill, and game length all affect the result; a higher row does not prove the resource caused the win.